In this Go Lecture we examine a much requested subject; Direction of Play. It's a bit of a quirky subject, more easily understood as being consistent. Obviously to do that one must understand what their previous moves were accomplishing or hoping to accomplish in the future, in order to see if something is good direction or consistent. In this lecture we look over examples of questionable direction of play or, inconsistent play, and examine what makes those plays so questionable.

One thing that will be easy to misunderstand in this lecture is going to be the assumption that you must build frameworks every game or you're not playing with proper direction. After giving this lecture I realized I never corrected this assumption and will make an effort to point out why that is not true, in my next lecture.